| 000 | 01695cam a2200373 i 4500 | ||
|---|---|---|---|
| 001 | 17249268 | ||
| 005 | 20251030134930.0 | ||
| 007 | t| | ||
| 008 | 120410t20122012caua b 001 0 eng c | ||
| 020 | _a9781449307073 | ||
| 020 | _a1449307078 | ||
| 040 |
_aCO-ViULL _beng _cBTCTA _dOSU _dDLC _erda |
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| 082 | 0 | 0 |
_a006.3 _bB731m |
| 100 | 1 |
_aBorenstein, Greg _921178, _eautor. _4aut |
|
| 245 | 1 | 0 |
_aMaking Things See : _b3D vision with Kinect, Processing, Arduino, and MakerBot /. |
| 250 | _a1. | ||
| 264 | 1 |
_aSebastopol, California : _bO'Reilly, _c2012. |
|
| 300 |
_axviii, 416 páginas : _bcolor illustrations ; _c25 cm. |
||
| 336 |
_atexto _btxt _2rdacontent |
||
| 337 |
_asin mediación _bn _2rdamedia |
||
| 338 |
_avolumen _bnc _2rdacarrier |
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| 500 | _a"Make: Books; Make: makezine.com"--Cover. | ||
| 504 | _aIncludes bibliographical references and index. | ||
| 505 | 0 | _aPreface -- 1. What is the Kinect? -- 2. Working with the depth image -- 3. Working with point clouds -- 4. Working with the skeleton data -- 5. Scanning for fabrication -- 6. Using the Kinect for robotics -- 7. Conclusion: what's next? -- A. Appendix. Index. | |
| 650 | 0 |
_aCOMPUTER VISION _921179. |
|
| 650 | 0 |
_aARTIFICIAL INTELLIGENCE _921180. |
|
| 650 | 0 |
_aTHREE-DIMENSIONAL IMAGING _921181. |
|
| 700 | 1 |
_aOdewahn, Andrew. _921182. |
|
| 700 | 1 |
_aJepson, Brian, _921183. |
|
| 856 | 4 | 2 |
_3Contributor biographical information _uhttp://www.loc.gov/catdir/enhancements/fy1211/2012360966-b.html |
| 856 | 4 | 2 |
_3Publisher description _uhttp://www.loc.gov/catdir/enhancements/fy1211/2012360966-d.html |
| 856 | 4 | 1 |
_3Table of contents only _uhttp://www.loc.gov/catdir/enhancements/fy1211/2012360966-t.html |
| 942 |
_2ddc _cBK |
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| 999 |
_c41382 _d41382 |
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