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Automata, computability, and complexity : theory and applications / Elaine Rich.

By: Contributor(s): Material type: TextOriginal language: English Publisher: Estados Unidos: Pearson - Prentice Hall, 2008Edition: 1ª ediciónDescription: 1099 páginas : figuras y tablas ; 24 centímetrosContent type:
  • texto
Media type:
  • sin mediación
Carrier type:
  • volumen
ISBN:
  • 9780132288064
Subject(s): DDC classification:
  • 23 005.1 R498
Summary: The theoretical underpinnings of computing form a standard part of almost every computer science curriculum. But the classic treatment of this material isolates it from the myriad ways in which the theory influences the design of modern hardware and software systems. The goal of this book is to change that. The book is organized into a core set of chapters (that cover the standard material suggested by the title), followed by a set of appendix chapters that highlight application areas including programming language design, compilers, software verification, networks, security, natural language processing, artificial intelligence, game playing, and computational biology.
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Cover image Item type Current library Home library Collection Shelving location Call number Materials specified Vol info URL Copy number Status Notes Date due Barcode Item holds Item hold queue priority Course reserves
LIBROS - MATERIAL GENERAL BIBLIOTECA CENTRAL General 005.1 R498 (Browse shelf(Opens below)) Ej.:1 Available (Sin Restricciones) 088992
Total holds: 0

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The theoretical underpinnings of computing form a standard part of almost every computer science curriculum. But the classic treatment of this material isolates it from the myriad ways in which the theory influences the design of modern hardware and software systems. The goal of this book is to change that. The book is organized into a core set of chapters (that cover the standard material suggested by the title), followed by a set of appendix chapters that highlight application areas including programming language design, compilers, software verification, networks, security, natural language processing, artificial intelligence, game playing, and computational biology.

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