<?xml version="1.0" encoding="UTF-8"?>
<mods xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://www.loc.gov/mods/v3" version="3.1" xsi:schemaLocation="http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-1.xsd">
  <titleInfo>
    <title>Software requirements</title>
  </titleInfo>
  <name type="personal">
    <namePart>Wiegers, Karl</namePart>
    <role>
      <roleTerm authority="marcrelator" type="text">creator</roleTerm>
    </role>
    <role>
      <roleTerm type="text">autor.</roleTerm>
    </role>
    <role>
      <roleTerm authority="marcrelator" type="code">aut</roleTerm>
    </role>
  </name>
  <name type="personal">
    <namePart>Beatty, Joy</namePart>
  </name>
  <typeOfResource>text</typeOfResource>
  <originInfo>
    <place>
      <placeTerm type="code" authority="marccountry">wau</placeTerm>
    </place>
    <dateIssued encoding="marc">2013</dateIssued>
    <edition>3.</edition>
    <issuance>monographic</issuance>
  </originInfo>
  <language>
    <languageTerm authority="iso639-2b" type="code">spa</languageTerm>
  </language>
  <language objectPart="translation">
    <languageTerm authority="iso639-2b" type="code">eng</languageTerm>
  </language>
  <physicalDescription>
    <form authority="marcform">print</form>
    <extent>637 páginas : : tables ; figuras.</extent>
  </physicalDescription>
  <abstract>Now in its third edition, this classic guide to software requirements engineering has been fully updated with new topics, examples, and guidance. Two leaders in the requirements community have teamed up to deliver a contemporary set of practices covering the full range of requirements development and management activities on software projects.</abstract>
  <tableOfContents>1. The essential software requirement. -- 2. Requirements from the customer’s perspective. -- 3. Good practices for requirements engineering. -- 4. The business analyst. -- II. Requirements development. -- 5. Establishing the business requirements. -- 6. Finding the voice of the user. -- 7. Requirements elicitation. -- 8. Understanding user requirements. -- 9. Playing by the rules. -- 10. Documenting the requirements. -- 11. Writing excellent requirements. -- 12. A picture is worth 1024 words. -- 13. Specifying data requirements. -- 14. Beyond functionality. -- 15. Risk reduction through prototyping. -- 16. First things first: Setting requirement priorities. -- 17. Validating the requirements. -- 18. Requirements reuse. -- 19. Beyond requirements development. -- III. Requirements for specific project classes. -- 20. Agile projects. -- 21. Enhancement and replacement projects. -- 22. Packaged solution projects. -- 23. Outsourced projects. -- 24. Business process automation projects. -- 25. Business analytics projects. -- 26. Embedded and other real-time systems projects. -- IV. Requirements management. -- 27. Requirements management practices. -- 28. Change happens. -- 29. Links in the requirements chain. -- 30. Tools for requirements engineering. -- V. Implementing requirements engineering. -- 31. Improving your requirements processes. -- 32. Software requirements and risk management. </tableOfContents>
  <note>Contents at a glance.</note>
  <classification authority="ddc" edition="23">005.1 W645</classification>
  <identifier type="isbn">9780735679665</identifier>
  <recordInfo>
    <recordContentSource authority="marcorg">CO-ViULL</recordContentSource>
    <recordCreationDate encoding="marc">230502</recordCreationDate>
    <recordChangeDate encoding="iso8601">20251030135901.0</recordChangeDate>
    <languageOfCataloging>
      <languageTerm authority="iso639-2b" type="code">spa</languageTerm>
    </languageOfCataloging>
  </recordInfo>
</mods>
